The rules for the Autumn Big Game 2021 ("Advance to Leominster") will be the "Went the Day Well Rules" (Mort Amendment Edition v.11). These are the rules that we usually play, but with the following clarifications (mostly for speed of play):
(1). One phase bounds, no Mort "two phases";
(2). Tanks have a maximum of one gun and one LMG;
(3). Armoured Cars can only be armed with one LMG;
(4). Cavalry and Infantry do not need to take a morale test to "charge home";
(5). "Hedge hopping and obstacle crossing" - test by unit, not by single figure;
(6). Flamethrower tanks utilise special rules "written only on Roo's Mobile Phone";
(7). Only Platoon Leaders and one Platoon Standard Bearer can produce morale effects, other than a product of the "2021 Modelling Challenge".
Special Rule for a product of the "2021 Modelling Challenge"
"Any unit or section that has suffered an adverse morale result using the ordinary rules may take another morale test within the same move if situated within 24 inches of a product of 'The 2021 Modelling Challenge" (that their side has produced).
On a throw of a D6:
1 - 4 = cancel adverse morale result, unit is in good order.
5 -6 = unit automatically rushes over to such product (automatic movement) and engages only in relevant activity for the next move i.e. tea drinking, listening to propaganda, engaging in discussions of various types, being otherwise incapable of movement or any other activity (i.e. defenceless) for such next move. Thereafter, unit may again move and shoot as desired/allowed by rules generally.
Notes:
(1). there will be copies of WTDW (Mort Amend v11) available for consultation at the Big Game, plus experienced players and Umpires. No need to worry about not knowing the rules!
(2). for the 2021 Modelling Challenge, see HERE
(3). for the Autumn Big Game 2021 Platoon Generator, see HERE
No comments:
Post a Comment